Herd Heirloom — Grow the Stampede
Herd Heirloom is a practical tool for creature decks that want consistent ramp and a late game punch. Casting it for {1}{G} gives you a repeating source of colored mana to cast beasts and warriors, plus a tap ability that pushes a large creature through blockers and draws you a card the combat after it connects. The foil treatment in Light Play shows a subtle sheen on the medallion artwork that reads well from play and sleeve.
Use Herd Heirloom when you need to accelerate into threats and close out games with efficient combat value. The second ability targets a creature with power 4 or greater, grants trample until end of turn, and sets up a card draw trigger on combat damage to a player. That interaction turns a big attacker into immediate card advantage while keeping your mana flexible for creature spells. Add one to your deck if you run midrange or ramp strategies in Green that want repeatable utility without sacrificing board presence. Pick up this Light Play foil if you want a playable, displayable piece from Tarkir Dragonstorm.
Card Details:
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Mana Cost – {1}{G}
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Card Type – Artifact
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Subtypes –
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Card Text / Rules Text (Printed) – {T}: Add one mana of any color. Spend this mana only to cast a creature spell. {T}: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
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Power / Toughness –