Stealth and Growth in One Orc
The Guild Thief from Adventures in the Forgotten Realms embodies the quintessential blue rogue archetype—elusive, cunning, and steadily growing stronger with each strike. This 1/1 Orc Rogue starts modestly but quickly becomes a credible threat as it accumulates +1/+1 counters every time it deals combat damage to a player. Its "Cunning Action" ability, allowing it to become unblockable for just a few mana, ensures it can slip through defenses and deliver those crucial hits to build momentum on the battlefield.
Guild Thief works particularly well in decks that emphasize incremental growth and evasion, pairing smoothly with cards that benefit from creatures dealing damage or from +1/+1 counter synergies. Its low mana cost makes it an efficient early play, giving you an edge in board presence while setting up for late-game resilience. A solid choice for players looking to capitalize on persistent aggression and clever maneuvering within the blue color identity.
Card Details:
- Mana Cost: {1}{U}
- Card Type: Creature
- Subtypes: Orc Rogue
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Card Text / Rules Text: Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — {3}{U}: Guild Thief can’t be blocked this turn. - Power / Toughness: 1/1