Greenbelt Radical — Centaur on the Loose
Greenbelt Radical is a compact midgame threat that gives you tempo options and a board wide punch when it flips. You can cast it normally for {3}{G} and deploy a four four that pressures life totals. Alternatively you may cast it face down as a 2/2 with ward 2 for {3}, keeping opponents guessing and saving mana for interaction or ambushes.
When you turn Greenbelt Radical face up its triggered ability places a +1/+1 counter on each creature you control and grants them trample until end of turn. That interaction rewards board presence and pairs cleanly with token generators and anthem effects. In Karlov Manor style decks this card reads like a reliable payoff piece rather than a flashy engine; it helps close races and punishes blockers that expect an underwhelming reveal.
Card Details:
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Mana Cost — {3}{G}
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Card Type — Creature
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Subtypes — Centaur Citizen
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Card Text / Rules Text (Printed) — Disguise 5{G} (You may cast this card face down for {3} as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
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Power / Toughness — 4/4