Gorilla War Cry (1) (Alliances) Light Play

Instant

Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.

Gorilla War Cry (1) (Alliances) Light Play


Price:
Sale price$0.35
Stock:
2 In stock

Description

Image Finish Condition Price Quantity
Loading variants...

You may also like

Recently viewed