Gold Rush
Gold Rush is a compact instant from Outlaws of Thunder Junction that trades a single green and a colorless mana for immediate board impact. Cast it on your opponent's end step or in the middle of combat to generate a Treasure token and then pump a creature until end of turn. The card rewards Treasure synergies and timing; the creature boost scales with the number of Treasures you control, so it works well with mana rocks, sacrifice outlets, or any plan that produces Treasure repeatedly.
From a lore perspective this card fits the set tone. A prospecting handoff yields a quick coin and a sudden advantage on the battlefield. Play it when you need a one turn push to win combat, push through damage, or convert excess artifacts into a potent surprise. Experienced players will appreciate the flexibility. It can be a combat trick, a ramp piece, or a combo enabler in the right shell.
Card Details:
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Mana Cost – {1}{G}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
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Power / Toughness – N A