Geralf, the Fleshwright: Stitching an Army
Geralf, the Fleshwright rewards careful sequencing and a steady stream of spells. Cast him and every non first spell you cast that turn makes a 2/2 blue and black Zombie Rogue token. That token generation scales a deck built around repeatable spells and can turn a single extra cantrip into a board presence a turn later. As a Legendary Creature that sits at {2}{U} and reads like a manager for your undead, he slots into tempo and midrange blue builds where incremental advantage matters.
His second ability turns token churn into growth. Whenever a Zombie enters under your control you put a plus one plus one counter on it for each other Zombie that entered under your control this turn. That wording rewards multi token turns and interaction with blink effects. In lore he is the surgeon of storm and sea, binding rotting flesh to purpose. In play he is methodical, not flashy. Treat him like a utility commander in multiplayer or a finisher in two card advantage engines.
Card Details:
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Mana Cost – {2}{U}
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Card Type – Legendary Creature
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Subtypes – Human Warlock
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Card Text / Rules Text (Printed) – Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
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Power / Toughness – 2/3