Garruk’s Uprising: Rally the Beasts
Garruk’s Uprising slots neatly into green ramp and creature-centric strategies. On entering the battlefield it checks for a creature with power 4 or greater and if you have one, you draw a card. Once it’s online, all your creatures gain trample, enabling you to push through with larger threats as the board state tightens around your opponent. Each time a creature with power 4 or greater enters under your control, you draw another card, creating a steady stream of resources as your forces swell. The artwork depicts a rugged hunter leading a cascading chorus of beasts, a visual reminder of green’s relentless surge when the hunt is on.
In practical terms, this enchantment rewards you for playing substantial creatures and leaning into a big-beast game plan. It pairs well with token or pump effects that increase threat presence, and its card draw cadence helps you maintain hand advantage in drawn-out commander games. The card embodies the set’s vibe by mixing a primal frontline with steady, value-driven growth that scales with your board.
Card Details:
- Mana Cost – {2}{G}{G}
- Card Type – Enchantment
- Subtypes – none
- Card Text / Rules Text (Printed) – When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
- Power / Toughness – —
- Loyalty – —