Siege the Frostline
Frostcliff Siege gives you a versatile engine that suits both control and tempo approaches. As this enchantment enters, choose Jeskai or Temur and commit to a lane of play. Choose Jeskai to turn each successful combat step into card advantage; one or more creatures dealing combat damage to a player draws you a card and keeps your hand stocked. Choose Temur to push aggression across the board with a straightforward buff that grants your creatures plus one power, trample, and haste.
The card slots cleanly into red blue hybrid decks that want flexible answers and repeatable value. Frostcliff Siege supports both incremental advantage and burst finishes, making it a practical inclusion in midrange, aggro combo, or tempo shells. Near Mint foil borderless presentation adds collector appeal while the printed rules text clarifies each mode for tournament play. Add it to your list if you want a single enchantment that shifts the game plan without costing a creature slot.
Card Details:
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Mana Cost – {1}{U}{R}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – As this enchantment enters, choose Jeskai or Temur. Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card. Temur — Creatures you control get +1/+0 and have trample and haste.
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Power / Toughness –
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Loyalty –