Frostburn Weird — Chill and Spark
Frostburn Weird is a compact oddity that turns mixed colors into flexible tempo. As a player you recognize it immediately; it sits as a tall 1/4 body that resists ground blocks while giving you a recurring conditional bonus. The card rewards paying attention to your mana mix and timing the incremental pump to push through a creature that otherwise would not trade well. It reads cleanly in game and slots into spell clusters that want resilient early bodies and repeatable incremental damage.
In flavor the Weird captures Ravnica chemistry where guild labs trade neat accidents. Use the hybrid mana to keep options open during tight turns. The activated ability is simple to resolve and easy to plan around while still providing meaningful combat tricks and lane pressure. Expect it to see play in decks that value attrition and tight resource leverage more than raw burst.
Card Details:
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Mana Cost – {U/R}{U/R}
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Card Type – Creature
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Subtypes – Weird
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Card Text / Rules Text (Printed) – {U/R}: Frostburn Weird gets +1/-1 until end of turn.
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Power / Toughness – 1/4