Frostboil Snarl: Fast Blue Red Fixing
Frostboil Snarl is a utility land that slots into aggressive or tempo focused decks where hitting both blue and red early matters. As it enters the battlefield you may reveal an Island or Mountain from your hand to have it come in untapped. If you cannot or choose not to reveal a land it enters tapped. The tap ability produces either {U} or {R} which makes this a tidy piece of color fixing for two color decks and a reliable play on turn two or three when sequencing matters.
From a play pattern perspective Frostboil Snarl pays off when you build your mulligan and early turns around known colors. It pairs well with fetch lands and other dual lands that care about entering untapped. The card reads simply which helps decision making under pressure and it fits Commander lists that need consistent access to both Island and Mountain mana without adding complexity to your curve.
Card Details:
-
Mana Cost – (none)
-
Card Type – Land
-
Subtypes –
-
Card Text / Rules Text (Printed) – As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don’t, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.
-
Power / Toughness –
-
Loyalty –