Forgotten Cave — Reliable Red Fixing
Forgotten Cave from Foundations Jumpstart is the kind of utility land that earns its slot in tempo oriented red decks. Forgotten Cave enters tapped so it does not accelerate your first turn mana but it reliably produces a red mana when you need to cast burn spells or pressure opponents. Players who value consistent reach will appreciate the Cave as a late game top up and as a way to smooth draws when the deck needs a specific mana color.
The cycling ability on Forgotten Cave turns dead draws into gas. Cycling for {R} gives you an option to discard the land for a card rather than being stuck with a tapped land in the wrong spot. In limited play the Cave is straightforward to evaluate. It trades early speed for card selection and continued red access and fits into aggressive, midrange and spell heavy decks alike. Pick one if your list wants dependable red mana with a built in dig mechanic.
Card Details:
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Mana Cost – (none)
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Card Type – Land
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Subtypes –
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Card Text / Rules Text (Printed) – Forgotten Cave enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
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Power / Toughness – N A