Unleash the Flames!
Step into the heart of peril with Fires of Mount Doom, a legendary enchantment that embodies the volcanic fury of Middle-earth. For just {2}{R}, this fiery spell not only scorches your foes by dealing 2 damage to their target creature, but it also unleashes chaos by obliterating all equipment attached to it. In a world where every card counts, this spell is your ticket to turning the tide of battle—especially when combined with cards like Chandra, Pyromaster or Burning-Tree Emissary that amplify your damage output.
But the real magic happens when you tap into its latent power. For {2}{R}, you can exile the top card of your library, and when you do, Fires of Mount Doom reignites, dealing an additional 2 damage to any target. This versatility allows you to adapt your strategy on the fly, keeping your opponents guessing while you fuel your fire. Whether you’re controlling the board or crafting an aggressive game plan, this card is a must-have for any serious red mage.
Card Details:
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Mana Cost: {2}{R}
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Card Type: Enchantment
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Subtypes: Legendary
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Card Text / Rules Text (Printed): When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. {2}{R}: Exile the top card of your library. You may play that card this way. Fires of Mount Doom deals 2 damage to each player.