Final Act: One Last Sweep
The card presents a practical and flexible solution for a crowded Commander table. Final Act is a black heavy sorcery with a modal toolkit you can tailor to the moment: destroy all creatures, destroy all planeswalkers, destroy all battles, exile all graveyards, or each opponent loses all counters. The artwork—a necromantic chorus of skeletons—echoes the core idea that endings can reset the board and rebalance the table in a single cast. In play, you value this as a reliable tool to stem a brewing threat or to shut down a graveyard based engine that’s starting to take hold.
Because you may choose more than one effect, Final Act scales with the board state and your plan. Use it to clean a swarm of threats, erase a graveyard recursion line, or strip away lingering planeswalkers while you prepare your next move. In a Commander game, that level of control offers a decisive moment when a well-timed wipe can realign the table toward your long game.
Card Details:
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Mana Cost – {4}{B}{B}
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Card Type – Sorcery
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Subtypes – —
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Card Text / Rules Text (Printed) – Choose one or more—Destroy all creatures. Destroy all planeswalkers. Destroy all battles. Exile all graveyards. Each opponent loses all counters.
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Power / Toughness – —
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Loyalty – —