Filigree Racer: Quick Metal on the Move
Filigree Racer is a compact artifact vehicle that plays well with energy strategies and graveyard recursions. On entering the battlefield it starts the game with 4 energy counters, providing early ramp and a resource engine for later plays. Its presence helps bridge artifact synergies in Commander while keeping a steady board footprint that teammates can rely on.
When it attacks you may pay 2 energy counters to empower a tactic in your graveyard. That action targets an instant or sorcery card in your graveyard and grants it Jump-start until end of turn. The accompanying clause lets you cast that card from your graveyard by discarding a card and paying its other costs, then exiles it. With Crew 1, Filigree Racer remains accessible to a wide range of boards, offering reliable aggression with a flexible spell setup.
Card Details:
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Mana Cost – {3}{R}
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Card Type – Artifact — Vehicle
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Subtypes – Vehicle
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Card Text (Printed) – When Filigree Racer enters the battlefield, you get 4 energy counters. Whenever Filigree Racer attacks, you may pay 2 energy counters. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) Crew 1.
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Power / Toughness – 5/5