Master Your Dungeon Escape with Fifty Feet of Rope
Fifty Feet of Rope is a deceptively simple artifact that offers tactical versatility for any adventurer navigating the treacherous corridors of the Forgotten Realms. For just one mana, this humble tool can disrupt enemy defenses by rendering a Wall unable to block for a turn, a subtle yet effective way to open paths for your creatures. This card shines in decks that face heavy defensive boards, turning what would be impenetrable barriers into mere obstacles easily overcome.
Beyond its defensive utility, Fifty Feet of Rope excels at controlling enemy creatures through its Tie Up ability, forcing key threats to stay tapped and effectively missing their next attack or defense phase. Additionally, its Rappel Down ability grants you the rare opportunity to venture deeper into dungeons, making it a valuable companion in decks focused on exploring and exploiting dungeon mechanics. Pair this artifact with cards like Dungeon Crawler or Tomb of Annihilation to maximize synergy and seize control of the battlefield.
Card Details:
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Mana Cost – {1}
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Card Type – Artifact
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Subtypes – None
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Card Text / Rules Text – Climb Over — {T}: Target Wall can’t block this turn.
Tie Up — {3}, {T}: Target creature doesn’t untap during its controller’s next untap step.
Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
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Power / Toughness – N/A
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Loyalty – N/A