Fetid Pools Fetid Pools is a pragmatic dual land for players who need reliable blue black fixing with a timing cost. The card name appears on the battlefield as both Island and Swamp so it satisfies color requirements for spells and abilities that check land types. It enters tapped which slows an early curve but the trade off is straightforward access to either blue or black mana when you need it.
Beyond mana fixing Fetid Pools carries a cycling fallback that turns an awkward draw into card advantage late game. The setting art and name fit the Outlaws of Thunder Junction tone, suggesting a reclaimed salt marsh where scavengers and secretive mages cross paths. Use it in midrange and control shells that tolerate a tempo delay in exchange for consistency and card flow.
Card Details:
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Mana Cost: None
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Card Type: Land
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Subtypes: Island Swamp
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Card Text / Rules Text (Printed): ({T}: Add {U} or {B}.) Fetid Pools enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Power / Toughness: N A