Quiet Terror — Fear of Isolation
Fear of Isolation from Duskmourn House of Horror reads like a surgical tool for tempo play. As a Near Mint Foil uncommon, it slots into blue decks that prize disruption and board control. The card taxes opponents by penalizing attackers and gives you time to set up counterplay; it pairs well with flicker, bounce, and cards that care about exile or removed threats.
The design fits Duskmourns tone without being flashy. Use Fear of Isolation to blunt an opposing threat, to stall an overextended board, or to buy a turn to deploy a win condition. Practical players will see it as a modular answer that can slot into control shells or tempo lists looking for a low cost piece with a clear role.
Card Details:
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Mana Cost – {1}{U}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant creature. When Fear of Isolation enters the battlefield, if enchanted creature is attacking exile target nonland permanent an opponent controls until Fear of Isolation leaves the battlefield. Enchanted creature gets -1/-0.
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Power / Toughness – N A