Farewell is a white sorcery that offers practical flexibility in Commander games. You choose one or more options to exile artifacts, creatures, enchantments, and graveyards, letting you tailor the effect to the current board. In Commander, this kind of mass exile helps reset the table without overcommitting your own resources.
In Light Play foil, the card presents a restrained shimmer that suits long games and careful planning. It fits well into control and midrange builds that prize precise removal and cleanups, letting you reclaim the board after a tense exchange and keep the game moving toward your preferred endgame.
Card Details:
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Mana Cost – {4}{W}{W}
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Card Type – Sorcery
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Subtypes – None
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Card Text / Rules Text (Printed) – Choose one or more — Exile all artifacts. Exile all creatures. Exile all enchantments. Exile all graveyards.
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Power / Toughness – N/A
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Loyalty – N/A