Exterminator Magmarch Copycat for Spells
Exterminator Magmarch is a slug of a creature that thrives when the pace shifts to spell heavy strategies. Its first ability sets the board for shared problem solving by letting you copy a targeted instant or sorcery that would otherwise pick a single opponent controlled nonland permanent. If there are multiple opponents with permanents that spell could target, you pick one and copy the spell to hit that same chosen permanent. This is a reliable way to pressure plural boards in a multiplayer setting, turning a single cast into multiple potential outcomes. The build around the copy is a classic Commander approach, where timing and target selection matter as much as raw power.
The card art presents a towering Phyrexian construct, a menacing centerpiece framed by bursts of energy and heat. In practical terms, Exterminator Magmarch fits into a deck that leans on instants and sorceries to leverage multiple opponent permanents being available targets. The creature also offers a straightforward defensive option with 1R toRegenerate Exterminator Magmarch, providing a resilient threat that can weather early removal and stay present for value via its copy mechanic as the game unfolds.
Card Details:
- Mana Cost – {2}{B}{R}{W}
- Card Type – Artifact Creature
- Subtypes – Phyrexian Construct
- Card Text / Rules Text (Printed) – Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent. 1R: Regenerate Exterminator Magmarch.
- Power / Toughness – 5/3