Double Trouble: Expansion // Explosion
Expansion // Explosion is a split instant built for spellcentric decks that want value and reach in one card. Expansion copies an instant or sorcery so you get an extra resolution without additional mana investment beyond the cast. Explosion converts that spellcraft into payoff by turning X into direct damage and card advantage when you need to close a game or reload your hand.
Use Expansion to double a key burn spell or a utility instant and follow with Explosion for flexible finishers. The card fits into Izzet control and tempo shells where copying and scaling spells is part of the plan. In Ravnica Remastered lore this split reads like a guildmaster’s contingency, pairing tactical replication with a decisive electric finale.
Card Details:
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Mana Cost – Expansion: {R}{U}{R} / Explosion: {X}{R}{U}{R}
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Card Type – Instant (Split Card)
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Subtypes – —
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Card Text / Rules Text (Printed) – Expansion: Copy target instant or sorcery spell. You may choose new targets for the copy. / Explosion: Explosion deals X damage to any target. Target player draws X cards.
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Power / Toughness – —
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Loyalty – —