Everflowing Chalice Commander Ramp
Everflowing Chalice starts as a zero mana artifact that scales with your plan. Multikicker 2 lets you pay an additional 2 any number of times as you cast this spell, so you can tailor its impact to the board state. It enters the battlefield with a charge counter on it for each time it was kicked, creating a flexible mana engine as soon as it lands. When you tap it, you add green mana for each charge counter on the Chalice, providing scalable ramp that grows with the game.
In Commander settings this artifact serves as a dependable ramp piece you can lean on through the midgame and beyond. It pairs well with other mana acceleration to reach your commander or your haymakers ahead of schedule, while keeping color options open thanks to its colorless nature. The design rewards careful timing and investment, delivering steady value without locking you into a single color path.
Card Details:
- Mana Cost – {0}
- Card Type – Artifact
- Subtypes – None
- Card Text / Rules Text (Printed) – Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {G} for each charge counter on Everflowing Chalice.