Everflowing Chalice is a flexible colorless mana rock that scales with your needs in Commander. With Multikicker you can tailor its ramp by paying additional mana at cast time, choosing how much mana you want to unlock later. It enters the battlefield with a charge counter for each time it was kicked. When tapped, it creates green mana equal to the number of charge counters, giving you a scalable source of gas for green heavy or multi color decks. In Modern Horizons 3 this artifact remains a dependable option for players who value adjustable ramp and reliable performance.
Used in ramp heavy Commander builds, Everflowing Chalice acts as a steady mana engine that grows with the game. In the early turns you can cast it for free, keeping your options open while you deploy other pieces. As the game progresses, extra kick payments deepen your mana pool by converting your charge counters into {G}. The result is a predictable ramp that supports big plays and multi color strategies without crowding your mana base. Its clear rules text and compact frame make Everflowing Chalice a practical choice for seasoned players who value efficiency over flash.
Card Details:
- Mana Cost – {0}
- Card Type – Artifact
- Subtypes – None
- Card Text / Rules Text (Printed) – Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. Tap: Add {G} for each charge counter on Everflowing Chalice.
- Power / Toughness – N/A
- Loyalty – N/A