Ethereal Armor — Wardrobe for the Unseen
Ethereal Armor (Duskmourn: House of Horror) is a compact tool for white enchantment decks and aggressive builds that want efficient pump and a clear combat role. The Aura attaches to any creature and turns each enchantment you control into incremental power and toughness while granting first strike. In practice it scales quickly in enchantment heavy lists and pressures blockers in the early turns without requiring a large mana commitment.
The card pairs well with token strategies, creature recursion and any shell that can reliably keep enchantments on the battlefield. As a near mint English print from Duskmourn it is a clean choice for players who want a playable uncommon that also fits the set theme of ghostly accoutrement and haunted trappings. If you are tuning a white aggro or enchantment value deck, Ethereal Armor is a straightforward way to turn static enchantment presence into combat advantage.
Card Details:
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Mana Cost – {W}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant creature. Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
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Power / Toughness – N A