Stampede and Draw
Earthshaker Dreadmaw is a straightforward engine in green midrange and tribal Dinosaur decks. The card trades tempo for card advantage by rewarding you when it arrives. Its trample makes the 6 6 body relevant against blockers and lets you push damage through while the enter the battlefield trigger turns board presence into cards. Play it behind mass removal or a board full of dinos and you convert a single creature into additional resources.
The borderless foil treatment here highlights the bite and scale on the art and makes this near mint copy a clean fit for Commander or cube. In practical terms Earthshaker Dreadmaw supports wide strategies. It is a creature you want when you plan to develop the board since each other Dinosaur you control increases your immediate draw and smooths later turns.
Card Details:
-
Mana Cost – {4}{G}{G}
-
Card Type – Creature
-
Subtypes – Dinosaur
-
Card Text / Rules Text (Printed) – Trample. When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.
-
Power / Toughness – 6/6