Glide the Wall of Phantoms
Drift of Phantasms is a compact defensive tool that sits well in control shells and blink builds. With a casting cost of {2}{U} you get a 0/5 Spirit that combines Defender with flying, which reads oddly at first but functions neatly as an aerial wall that blocks ground threats while surviving most damage-based removal. The Retro Frame foil finish accentuates the spectral art, making it clear on sight whether this copy came from a careful binder or straight into play.
The card’s Transmute ability for {1}{U}{U} gives it a second life during late game searches. You can ditch this card to tutor for a different card with the same converted mana cost, which is a quiet but powerful trick in a Ravnica Remastered draft or a singleton Commander list that values consistency. In Ravnica terms it feels like an Izzet contraption: practical, slightly uncanny, and useful exactly when you need to reshape a hand to match the board state.
Card Details:
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Mana Cost – {2}{U}
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Card Type – Creature
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Subtypes – Spirit
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Card Text / Rules Text (Printed) – Defender, flying. Transmute {1}{U}{U}.
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Power / Toughness – 0/5