Doorkeeper Thrull: Vigilant Gatekeeper
Doorkeeper Thrull from Murders at Karlov Manor arrives with the kind of timing players value. A one white and one colorless drop that has Flash and Flying, it fits into reactive opening plays and surprise blocks. Its static effect prevents artifacts and creatures from generating enters the battlefield triggered abilities so it quietly shuts down combo pieces and value engines that rely on those moments.
In lore the Thrull answers only the master of the manor and stands between guests and the secrets within. On the tabletop it asks you to think positionally. Drop it on an opponent end step to curb a toolbox creature or hold it back to protect a key permanent. It is practical, narrow and effective against specific archetypes and plays well in control shells and hatebear lists.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Creature
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Subtypes – Thrull
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Card Text / Rules Text (Printed) – Flash. Flying. Artifacts and creatures entering the battlefield don’t cause abilities to trigger.
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Power / Toughness – 1/2