Renegade Captain of Booty and Blood
Don Andres, the Renegade reads like a gameplan in foil. As a four three Legendary Creature Vampire Pirate with a mixed color cost, he turns ownership quirks into battlefield advantages by buffing opponents controlled creatures that you stole or borrowed. The static clause grants those creatures a hefty power and toughness increase plus menace and deathtouch while folding them into the Pirate tribe. That makes your commandeered forces both dangerous in combat and useful for tribal synergies.
His triggered ability rewards casting spells from outside your deck by generating value in the form of two tapped Treasure tokens whenever you cast a noncreature spell you do not own. In Commander play this can fuel more theft and political plays or pay for additional spells after a raid. The card fits a control and value theme where theft, piracy, and resource generation intersect. Practical advice from experience is to build spells and effects that let you cast cards opponents own while protecting Don Andres long enough to turn those Treasures into decisive advantage.
Card Details:
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Mana Cost {1}{U}{B}{R}
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Card Type Legendary Creature
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Subtypes Vampire Pirate
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Card Text / Rules Text (Printed) Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types. Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
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Power / Toughness 4/3