Pinpoint Justice
Divine Arrow is a compact removal spell that clears a single attacking or blocking threat with surgical precision. Casting Divine Arrow for {1}{W} trades minimal resources for a reliable four points of damage, making it a consistent answer in early combat or as a surprise trick on an unexpected blocker. The card reads simply and directly which fits cleanly into decks that value tempo and predictability.
In Foundations Jumpstart the flavor leans into cityscale conflicts and sharp judgment. Use Divine Arrow to protect a key blocker, open a path for a lethal attack, or remove a problematic creature after blocks are declared. Near Mint English condition ensures the card is tournament ready and a useful inclusion when constructing compact white removal suites.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Instant
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Subtypes – (none)
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Card Text / Rules Text (Printed) – Divine Arrow deals 4 damage to target attacking or blocking creature.
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Power / Toughness – N A
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Set – Foundations Jumpstart
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Rarity – Common
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Language – English
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Condition – Near Mint