Strandcatcher of the Dimir Web
Dimir Strandcatcher fits into evasive, information driven decks with predictable restraint. The 3 3 body and Flying make it a reliable attacker or blocker that also advances card advantage. Whenever you attack, the Strandcatcher surveils equal to the number of opponents you are attacking, letting you sculpt your graveyard and stack before key plays.
Its end step trigger rewards milling and self sacrificial engines without needing direct graveyard synergies. If three or more cards moved to your graveyard from anywhere other than the battlefield this turn you draw a card. That makes the Strandcatcher a steady engine in milling shells or Reanimator builds that turn resource attrition into a card for your next turn. The card reads plainly and plays like Dimir: patient, precise and utility focused.
Card Details:
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Mana Cost – {2}{U/B}{U/B}
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Card Type – Creature
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Subtypes – Faerie Rogue
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Card Text / Rules Text (Printed) – Flying
Whenever you attack, surveil X, where X is the number of opponents being attacked.
At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.
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Power / Toughness – 3/3