Grinding Glory: Demonic Junker
Demonic Junker is a foil Artifact Vehicle from Aetherdrift that reads like a mechanic and a threat rolled into one. It costs {6}{B} and sports Affinity for artifacts, so its true casting cost bends to artifact heavy decks. When it hits the battlefield it forces each opponent to risk a creature as you pick targets across the board. If your own creature is sacrificed to the effect you push two +1/+1 counters onto the Vehicle and convert that disruption into raw board presence.
In practice Demonic Junker fits into midrange and artifact aggro shells where you already run a critical mass of artifacts. Crew 2 makes it easy to turn a tapped creature into a 4/3 attacker or blocker on demand and the foil Near Mint presentation makes it desirable for collectors as well as players. Use it to clear troublesome bodies or to grow into a permanent clock once you have creatures to spare. Add it to a deck that wants efficient artifact synergy and consistent threats.
Card Details:
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Mana Cost – {6}{B}
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Card Type – Artifact Vehicle
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Subtypes – Vehicle
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Card Text / Rules Text (Printed) – Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. Crew 2
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Power / Toughness – 4/3