Deadeye Duelist — Quick Draw from Thunder Junction Deadeye Duelist offers a compact red threat that fits the aggressive toolbox of Outlaws of Thunder Junction. At a cost of {1}{R} you get a 1 3 body with reach that can chip in unexpectedly and trade up against flyers or carry small amounts of direct damage via its tap ability. The printed ability reads as a simple loop you can exploit midgame to pressure life totals or finish a blocked attacker while keeping your tempo intact.
In practice this card rewards sequence play. Keep mana open to convert board stalls into incremental damage or use the reach to protect your life total as you push through. The foil light play presentation here shows the set art detail clearly, useful if you want a playset that looks consistent in budget builds. For pilots who prefer predictable, repeatable effects the Duelist slots cleanly into burn shells and tempo lists.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Creature
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Subtypes – Human Assassin
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Card Text / Rules Text (Printed) – Reach
1, T: Deadeye Duelist deals 1 damage to target opponent.
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Power / Toughness – 1/3
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Rarity – Common
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Set – Outlaws of Thunder Junction
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Language – English
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Condition – Light Play
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Style – Foil