Colossal Ramp
Cultivator Colossus arrives as a heavy hitter for green ramp decks. With a casting cost of {4}{G}{G} this Plant Beast enters with trample and a variable body tied to your board state. Its power and toughness scale directly with the number of lands you control, so this creature becomes a significant threat as you resolve additional lands or fetch lands into play. The retro frame art emphasizes a hulking, root covered form moving through a bleak landscape which fits Innistrad Remastered's grounded horror aesthetic.
The enter the battlefield clause reads like a built in land tutor plus card advantage. When Cultivator Colossus enters, you may put a land card from your hand onto the battlefield tapped. If you do, you draw a card and repeat the process, allowing a sequence of land drops to fuel the creature and refill your hand. That interaction makes this card a solid inclusion in midrange ramp shells and singleton formats that value incremental advantage. Add it to any green deck that wants a late game beater that grows with your mana base.
Card Details:
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Mana Cost – {4}{G}{G}
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Card Type – Creature
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Subtypes – Plant Beast
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Card Text / Rules Text (Printed) – Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
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Power / Toughness – */*