Double the Impact with Critical Hit
Critical Hit is a red instant from the Adventures in the Forgotten Realms set that channels the thrill of a decisive blow in combat. With a modest mana cost of {1}{R}, it grants any creature double strike until the end of turn, effectively doubling both the damage dealt in combat phases. This instant can turn the tide of battle by allowing your creatures to punch through blockers or finish off an opponent with a swift, brutal combination of first and regular strike damage.
Beyond its immediate punch, Critical Hit comes with a flavorful twist evocative of dice-rolling adventures: if you roll a natural 20, a hallmark of critical success in Dungeons & Dragons, you retrieve this card from your graveyard to your hand. This mechanic creates an intriguing synergy with cards that encourage or enable dice rolls, such as Halfling Firewalker or Fate Foretold, enhancing your chances to repeatedly land those game-changing extra strikes. A solid inclusion for aggressive red builds looking for ways to maximize damage output beyond the ordinary.
Card Details:
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Mana Cost: {1}{R}
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Card Type: Instant
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Subtypes: —
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Card Text: Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
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Power / Toughness: —
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Loyalty: —