Coveted Jewel is a six-mana colorless artifact that anchors a Commander deck with reliable ramp and card draw. When it enters the battlefield, you draw three cards, giving your hand a quick refill in multiplayer games. Tapping it produces three mana of any one color, smoothing color needs for your spells and commander line. The artifact also carries a volatile clause: if one or more of an opponent's creatures attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. The artwork shows a gleaming gem captured in ornate metal, underscoring its role as both prize and liability at the table.
This copy comes from Commander: Modern Horizons 3 and is listed as Light Play. In a slower, value-focused game, Coveted Jewel helps you keep your mana stable while you refill your hand. The on entry draw and the mana ability support your curve, and the control-and-untap clause adds a political layer you must manage. Use it with care in multiplayer games where the stakes and the draws can swing a table.
Card Details:
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Mana Cost – {6}
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Card Type – Artifact
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Subtypes – None
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Card Text / Rules Text (Printed) – When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
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Power / Toughness – —
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Loyalty – —