Corroding Dragonstorm — Reap and Return
Corroding Dragonstorm is a compact, repeatable tempo piece for decks that lean on Dragons and incremental advantage. As an enchantment that costs {1}{B} it provides an immediate edge when it enters the battlefield by draining opponents and stabilizing your life total with a two life swing while surveilling two. The showcase frame adds visual clarity to the card art which highlights soaring drakes and a shattered tower, making it easy to spot during games and testing sessions.
Beyond the enter the battlefield trigger this card rewards a Dragon theme by returning to your hand when a Dragon you control enters, enabling recursion and reuse of the life loss and surveil effect. In a shell that can reliably cast Dragons the card functions as a loopable value engine, letting you sculpt your draws with surveil and pressure opponents each time it resolves. Use it where incremental disruption and hand recourse matter most.
Card Details:
-
Mana Cost – {1}{B}
-
Card Type – Enchantment
-
Subtypes – None
-
Card Text / Rules Text (Printed) – When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. When a Dragon you control enters, return this enchantment to its owner’s hand.
-
Power / Toughness – Not applicable
-
Loyalty – Not applicable