Coram, the Undertaker Extended Art — Graveyard Powerhouse
Coram, the Undertaker fits a graveyard oriented plan in Commander. It scales with the greatest power among creature cards in all graveyards, so the more big threats land in the yard, the tougher Coram becomes. Its attack triggers a mill each time it swings, pushing cards toward the graveyard and pressing opponents to react. On your turns you can play a land and cast a spell from among cards in graveyards that were put there from libraries this turn, adding value and speed to your workflow without sacrificing your main plan.
In practical terms this is a resilient engine for midrange and control frames that lean on reuses from the grave. It rewards steady graveyard curation and timely recursions, letting you convert discarded threats into threats again. The extended foil presentation enhances the card’s presence at the table, but the core play pattern remains straightforward and dependable in a multiplayer match.
Card Details:
- Mana Cost – {1}{W}{B}{G}
- Card Type – Legendary Creature
- Subtypes – Human Warrior
- Card Text / Rules Text (Printed) –
- Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.
- Whenever Coram attacks, each player mills a card.
- During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
- Power / Toughness – 0/5