Feed the Grave
Consuming Aberration is a compact powerhouse for graveyard strategies. Casting for {3}{U}{B}, this Horror shifts its size with the game state since its power and toughness are each equal to the number of cards in your opponents' graveyards. It punishes opponents every time you cast a spell by milling them until they hit a land, turning passive attrition into a consistent grow threat that scales with multi player or single opponent attrition lines.
Play it when you can reliably trigger graveyard growth and you will turn incremental disruption into a clock. The Aberration works well behind countermagic and protective interaction because every nonland reveal accelerates its size. It reads as a staple in Foundation era decks that pair blue black control with self mill or targeted discard. If you build around it, the board state shifts quickly and predictably. Add this Light Play copy to your collection or deck and watch the graveyards become fuel.
Card Details:
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Mana Cost – {3}{U}{B}
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Card Type – Creature
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Subtypes – Horror
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Card Text / Rules Text (Printed) – Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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Power / Toughness – */*