Consign to Memory gives blue control a precise, scalable option. It counters a target triggered ability or colorless spell and, with Replicate 1, copies itself for each time you paid the replicate cost, letting disruption scale with your mana and the board state. In long games, that incremental replication can tilt tempo in your favor and force opponents to rethink sequences.
Consign to Memory — Copy the Past With Replicate, you push multiple copies of the counter, tuning your interference to the moment's needs. Each copy can target a different spell or be held for later threats, preserving options as the game evolves. The flavor speaks to a mage who weighs what was against what could be, a theme well aligned with Modern Horizons 3's cerebral blue archetypes.
Card Details:
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Mana Cost – {U}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Replicate 1 (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target triggered ability or colorless spell.
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Power / Toughness –
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Loyalty –