Colossal Majesty — Draw on the Weight of the Board
Colossal Majesty slots into midrange green decks that plan to finish games with a big threat. Colossal Majesty rewards board development rather than tempo tricks. At the beginning of your upkeep you get a steady card when you control a creature with power 4 or greater, which smooths draws and turns large creatures into card advantage. The simple trigger makes planning turns easier and pairs well with creatures that enter the battlefield with immediate impact.
In Ravnica lore this enchantment reads like guild policy made manifest; power becomes a civic benefit. Colossal Majesty works well with ramp, combat tricks and anthem effects that push a creature over the threshold. Use it alongside a creature suite that reliably reaches power four so the enchantment functions every turn and helps close games without relying on volatile topdecks.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.