Chandra, Dressed to Kill — Red Hot Control
Chandra, Dressed to Kill brings fast, repeatable value to any red deck that wants card advantage and incremental damage. For {1}{R}{R} she enters with three loyalty and two +1 abilities that both generate tempo. The first +1 produces red mana and deals one damage to a player or planeswalker, which turns spare loyalty into reach. The second +1 lets you exile the top card of your library and cast it this turn if it is red, converting raw draws into playable spells that fuel your next turns.
Her ultimate is a classic Chandra payoff. Exiling the top five cards of your library and allowing you to cast red spells among them builds a late game that can close out a match with raw mana turned into threats. The emblem makes each subsequent red spell double as removal or direct damage depending on how much you invest. Practical and efficient, Chandra, Dressed to Kill is a flexible mythic for burn, tempo, and spell heavy builds on Innistrad Remastered. Add her to your deck and start converting loyalty and library top into tangible board outcomes.
Card Details:
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Mana Cost – {1}{R}{R}
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Card Type – Legendary Planeswalker, Chandra
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Subtypes – Chandra
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Card Text / Rules Text (Printed) – +1: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker. +1: Exile the top card of your library. If it is red, you may cast it this turn. -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
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Power / Toughness – N A
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Loyalty – 3
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Condition – Near Mint
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Language – English
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Rarity – Mythic
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Set – Innistrad Remastered