Cenote Scout: Quiet Cartographer
Cenote Scout is a tight, efficient Merfolk Scout that rewards exploration and deck construction. Playing Cenote Scout gives you an early interaction with your top card while offering incremental growth if the reveal is not a land. The card functions as a low cost one drop that can translate into a replacement draw or a resilient threat thanks to its explore mechanic, making it useful in tempo and midrange shell strategies in Lost Caverns of Ixalan games.
From a lore angle Cenote Scout reads as a guide who probes the caverns for safe passages rather than to fight. In practice the card is straightforward to pilot and scales with the game. You get a 1 1 body that can become larger while digging you toward key lands or answers. Use it on turn one to set up mana and threat curves or later as a sticky creature that grows when your deck does not top a land.
Card Details:
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Mana Cost – {G}
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Card Type – Creature
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Subtypes – Merfolk Scout
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Card Text / Rules Text (Printed) – When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it is a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on or put it into your graveyard.)
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Power / Toughness – 1/1