Celestial Armor — Instant Guard
Celestial Armor from Foundations arrives as a Light Play Foil that looks at home in both display binders and active sideboards. The foil highlights the winged breastplate art while keeping the card playable for competitive decks. With flash you can cast Celestial Armor on an opponent's end step or in response to a removal spell, and its enter the battlefield attachment gives immediate protection by granting hexproof and indestructible until end of turn.
In combat the equipped creature becomes a reliable aerial threat thanks to the plus two power bonus and flying. Equip for three plus white makes this a midrange finishing tool or a tempo saver when you need to lock a key attacker in place. If you collect or play white equipment decks, Celestial Armor offers a pragmatic blend of protection and punch that fits many archetypes.
Card Details:
-
Mana Cost – {2}{W}
-
Card Type – Artifact — Equipment
-
Subtypes – Equipment
-
Card Text / Rules Text (Printed) – Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip 3{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
-
Power / Toughness – Not applicable