Howler Sets Sail
Captain Howler, Sea Scourge reads like a tactical tool for anyone building an aetherwave discard or madness shell. The 5/4 body for {2}{U}{R} presents a sturdy threat that survives trades and pressures planes. Ward two and a payment clause on the printed card make him tricky for single-target removal, while his triggered ability rewards a discard theme by turning incidental discards into scalable buffs and card draw when the boosted creature deals combat damage.
Use Captain Howler to anchor an engine that converts looting, self mill, or forced discard into tempo and advantage. In limited play he stabilizes the board with a sizable clock. In constructed play pair him with cheap discard outlets and evasive creatures to reliably close games and refill your hand. Practical, straightforward, and full of nautical menace, Captain Howler fits any red blue list that wants resilient threats and repeatable payoff.
Card Details:
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Mana Cost – {2}{U}{R}
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Card Type – Legendary Creature
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Subtypes – Shark Pirate
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Card Text / Rules Text (Printed) – Ward—2, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
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Power / Toughness – 5/4