Hermes' Reach
Caduceus, Staff of Hermes offers a compact but potent package for white decks that want to anchor a late game plan. Casting for {2}{W}, this Legendary Artifact Equipment fits into many strategies where a single investment can flip the clock. Equip it and gain immediate lifegain through lifelink while keeping open a powerful endgame threshold at 30 life that turns an ordinary attacker into a nearly untouchable threat.
From a gameplay perspective the card reads like a conditional game ender. The equipped creature always gains lifelink which helps you reach the 30 life threshold. Once there the equipped creature gets +5/+5 and has indestructible and the replacement effect text reads "Prevent all damage that would be dealt to this creature" which shuts down most combat and removal based damage lines. Equip cost {W}{W} makes the decision meaningful and fits well in decks that can generate incremental life and then lock the board. Practical, straightforward, and flavorful for an Assassin's Creed crossover, this staff plays well in control builds or any deck that can reliably farm life while protecting a key creature.
Card Details:
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Mana Cost – {2}{W}
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Card Type – Legendary Artifact
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature". Equip {W}{W}.
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Power / Toughness – N A