Sunlit Charge
Burning Sun Cavalry is a compact red two drop that pulls extra value from a Dinosaur presence. At {1}{R} you get a 2/2 Human Knight that turns into a combat threat whenever you have a Dinosaur on the battlefield. The trigger is simple and reliable. It reads Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn which means the creature trades up or survives more combat when your deck supports primal ground forces.
From a tactical angle Burning Sun Cavalry slots into aggro and midrange builds where creatures arrive early and pressure the opponent. It pairs naturally with enablers that cheat Dinosaurs into play or that keep a Dinosaur around to flip the Cavalry on demand. The art and flavor fit Lost Caverns of Ixalan by emphasizing coordinated assaults led by mounted knights and colossal beasts rather than lone bomb plays.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Creature
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Subtypes – Human Knight
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Card Text / Rules Text (Printed) – Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
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Power / Toughness – 2/2