Dive Deep: Bottomless Pool / Locker Room
Bottomless Pool / Locker Room is a versatile modal card from Duskmourn House of Horror that rewards timing and position. The Bottomless Pool side acts like a utility land that smooths blue mana and offers a repeatable card-filtering option for control and tempo shells. The Locker Room flips the script on creature-based plans by turning board presence into value; it reads cleanly in limited and finds a niche in casual or cube lists that want incremental advantage from recurring creature interactions.
The card’s foil treatment and Near Mint condition make it attractive for play or collection while the English printing and Uncommon rarity keep it accessible. In games it asks you to weigh tempo against long term resource gain. Players familiar with Duskmourn’s tone will find the card’s two modes fit the set’s subtle exchange between resource and risk; use Bottomless Pool to stabilize your hand and transition into Locker Room when the board state favors persistent pressure.
Card Details:
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Mana Cost – —
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Card Type – Land // Enchantment
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Subtypes – Bottomless Pool: Land; Locker Room: Aura
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Card Text / Rules Text (Printed) – Bottomless Pool enters the battlefield tapped unless you pay {1}. {T}: Add {U}. {2}, {T}, Sacrifice Bottomless Pool: Draw a card. // Enchant creature. Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may return Bottomless Pool from your graveyard to the battlefield tapped.
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Power / Toughness – —