Blink Dog (Adventures in the Forgotten Realms) Light Play Foil


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Blink Dog: Agile Protector with a Double Strike Bite

In the realm of Adventures in the Forgotten Realms, Blink Dog stands out as a nimble sentinel, weaving its presence through the battlefield with double strike precision. This 1/1 white creature brings more than just raw power; its double strike ability means it hits twice, once on the first strike damage step and again on the regular damage step, making even a modest Blink Dog a formidable threat when left unchecked. The foil treatment adds a subtle shimmer, capturing the ethereal nature of this beast that guards wild places against encroaching darkness.

What truly sets Blink Dog apart is its teleport ability, granting it the power to phase out temporarily. For {3}{W}, you can send it and anything attached into a liminal state, avoiding removal spells or combat damage until your next turn. Blink Dog pairs well with equipment or auras, as phasing can protect these enhancements from sacrifice or destruction. Decks focused on white's protective and reactive playstyles will find Blink Dog a versatile piece, especially alongside cards that benefit from creatures entering and leaving the battlefield.

Card Details:

  • Mana Cost: {2}{W}
  • Card Type: Creature
  • Subtypes: Dog
  • Card Text / Rules Text (Printed): Double strike
    Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don’t exist until your next turn.)
  • Power / Toughness: 1/1

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