Bleeding Effect (Universes Beyond: Assassin's Creed) Light Play Foil


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Bleeding Effect — Flip the Sky

Bleeding Effect is an uncommon Enchantment from Universes Beyond Assassin's Creed that rewards graveyard development with temporary combat toolbox. For a cost of {2}{W}{B} you set up a repeatable beginning of combat trigger. If any creature card in your graveyard has a given keyword you get that keyword on your creatures until end of turn. It reads like a modular anthem that tests deck construction and sequencing rather than brute force.

From a gameplay perspective Bleeding Effect is best when you build around creatures whose bodies and keywords matter off the table. It amplifies evasive strategies and grants utility keywords such as flying, first strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, double strike and vigilance based on what sits in your graveyard. That makes it a solid inclusion in a midrangy or value driven white black shell where you aim to recur or mill specific creature types. Add this foil Light Play piece to a Commander or Pioneer bind where intermittent keyword grants can pivot a combat step into a game finishing window.

Card Details:

  • Mana Cost – {2}{W}{B}
  • Card Type – Enchantment
  • Subtypes – —
  • Card Text / Rules Text (Printed) – At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Power / Toughness – —
  • Loyalty – —

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