Blazemire Verge (Duskmourn: House of Horror) Damaged / Poor


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Blazemire Verge — Fiery Fixing for Grixis and Rakdos Builds

Blazemire Verge from Duskmourn House of Horror is a pragmatic land that plugs a red black mana slot without theatrical fuss. The card lets you tap for black and can also produce red provided you already control a Swamp or a Mountain, so it functions as conditional fixing that rewards deliberate deckbuilding. In play it reads like a compact utility land: steady black, situational red, and a tight fit into midrange and aggressive decks that want reliable access to both colors.

As a piece for constructed or casual play this Verge smooths early draws and reduces color screw when your manabase leans toward Swamps or Mountains. The printed card text is short and explicit which makes sequencing simple during tight turns. For players who value predictable mana and a small footprint in the graveyard or battlefield considerations, Blazemire Verge is a solid inclusion that supports tempo plays and early removal without asking for complex synergies.

Card Details:

  • Mana Cost – None
  • Card Type – Land
  • Subtypes
  • Card Text / Rules Text (Printed) – {T}: Add {B}. {T}: Add {R}. Activate only if you control a Swamp or a Mountain.
  • Power / Toughness – N A
  • Loyalty – N A

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