Split the Take
Big Score is a compact red instant that trades a card for a burst of card advantage and currency. This Near Mint English print from Commander Outlaws of Thunder Junction reads plainly on the table: pay the extra cost of discarding a card, then draw two cards and mint two Treasure tokens. The sequence rewards trimming a clunky draw or fueling a graveyard strategy while leaving you with immediate resources to ramp or cast a follow up play.
In practiced decks, Big Score serves as a tempo pivot. Use it when you can afford the discard or when the Treasures will accelerate a gamewinning spell the same turn. The effect is straightforward and versatile against many archetypes. Consider it a reliable topdeck in tighter late game turns, and a tidy fit for commanders that love artifacts, sacrifice outlets, or cheap storm turns.
Card Details:
- Mana Cost – {3}{R}
- Card Type – Instant
- Subtypes –
- Card Text / Rules Text (Printed) – As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
- Power / Toughness –
- Loyalty –